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    Soma Bringer NDS (English Translated)



    Soma Bringer (ソーマブリンガー?) is a video game developed by Monolith Soft and published by Nintendo for the Nintendo DS

    Gameplay

    The player's party consists of three members. Combat is in real time and takes place on the same map as exploration (a similar combat system to Secret of Mana, although magical attacks are also in real-time).

    Classes

    Battlers - Uses one-handed and two-handed weapons, can dual-wield. This class has the most HP and defense. It is almost entirely melee focused.

    Corps - Uses one-handed weapons and spears, can equip shields. This class is balanced between offense and defense, and uses holy magic as support.

    Darks - Uses two-handed weapons and spears. This class uses dark arts and can sacrifice the user's HP to deliver additional damage.

    Gunners - Uses bows and guns. This class focuses on range combat and status attacks, while relying on traps and survival skills.



    Kampfs - Uses hand-to-hand combat and two-handed polearms, and can dual wield. This class is for melee combatants that prefer using combo attacks and assassination skills.

    Somas - Uses Staves. This class is a magician class that uses mainly spells to target elemental weaknesses.

    Weapons Specialities

    Each class has its own limitations on what weapons can be equipped. At the start of the game you will pick one of those weapon specialities to start with, which determines your starting equipment. Each weapon speciality has its own skills that can be learned. They are divided into ranks, and once you reach the required rank in that class, you will be able to learn the skills in that rank for the weapon specialities available to that class. As you level up in the game you will gain AP (Ability Points), and you will use these points to learn and enhance the skills available to you. It only takes 1 point to learn a skill, but the more points you put into a skill, the more effective it is. Each skill has a maximum of 20 levels. The different weapon specialities are One-handed Weapons, Two-handed Weapons, Dual Wielding, Spears, Bows, Guns, Hand-to-hand, Two-handed Polearms, and Staves.

    Character Points

    Besides gaining AP as you level up, you also gain CP (Character Points), which can be used to increase the character's four base statistics. These base statistics determine the strength of physical and magical attacks, as well as maximum HP/SP, defensive power and so on. The statistics that can be boosted are Strength, Magic, Health and Skillfulness. Stats are maxed at 255, life and SP at 9999, attack speed at 170%, run speed at 180%. Any equipment that has extra stats does not go over 255. You will lose out if you put 255 in that stat and are wearing an item that adds +10 to the stat as an example.

    Battle System

    The combat in Soma Bringer is meant to be simple to execute yet extremely customizable and strategic for the player. Each of the four buttons on the DS (X, Y, A, B) is mapped to an action. This action can be a normal attack, an attack skill, a non-attack ability or a spell. Simply by pressing that button, the mapped move will be executed. Up to five sets of actions can be customized, and the player switches between the five sets using the R button, though any set not having something allocated will be skipped. Items are also mapped onto the four buttons, and by pressing the L button, the game toggles between battle mode and pocket mode. In pocket mode pressing a button will consume the item type mapped to it. The select button toggles between 5 different camera modes of zoom, and the start button will brings up the menu. While you can bring up the menu to change mapped actions at any time, the game does not pause when you access the menu, so it would not be wise to do so while in the middle of combat.

    Break System

    When combos and consecutive attacks are pulled off on a single enemy, an exclamation mark (!) will appear over the enemy. Continuing to pummel the enemy in this state will lead to a (!!), and finally when 3 exclamation marks appear (!!!) the enemy will be in a "break" state and any attacks in this period will result in tremendous extra damage. Certain forms of attack and timed combos can more effectively bring an enemy into break state than others. Although, just as enemies can be put into break states, so can the player.



    From Wikipedia, the free enciclopedia



    I Higly suggest this game to everyone of you that love immediate RPG, with nice ideas and an action-like style of fighting. Check some video on youtube if you desire. And please have fun.

    Screenshots:
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    Last edited by Rendan; 06-29-2009 at 11:27 PM.


 

 

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